2 years ago

Huzzah! #GameDev Progress Post for March is up on Patreon for everyone to read!

Thanks everyone for your interest in my silly Goblin game, as well as for all the Charged Stickers!

You're all awesome!

https://www.patreon.com/posts/march-game-dev-79532612




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As I've been going through my building redraws I've split the Crafting Building menu into Converters and Crafters. Kinda need better names for them.

I'm also realising I need to redo the UI for them, they don't need the Inventory part now I can reuse it.

Ok, going by my test project it's totally possible to draw physics objects to the UI (top left corner). That doesn't solve the issue of having possibly 100's of extra object active at once though.

Meh, this is just a thought experiment.

Ok, this version works without physics. I had to scrounge up some old bullet code from a platformer project I have.

It's nowhere near as accurate, and entirely random bounce angle when colliding with something. But it works and use like 15 lines of code?

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

DING!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

WOO!

Happy Sunday everyone! I hope you're well! Family is all back so I got Sunday Lunch today!

Also, so many shiny maonkeys!

Time to get back to Progress Post!

Please take care, do your best and remember you're all awesome and unstoppable in your goals!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

It's nearly 6am, I gotta sleep "I don't think so" - OneShortEye and Summoning Salt urghhh