
I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.
Next up
Redoing my 3d scratch engine completely.
Started tracing weapons for my game.
Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.
SGI-STRIKE REMASTERED - WEAPON DEMO
hol' up i might be cooking (my 3d extension)
First Shockwave 2 project ever has been remade.
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?
ah these dango cats are invading my 3d green mesh, they opps frfr!
posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.
Death animations and blue torch.
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
0 comments