2 years ago

Started tracing weapons for my game.




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Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

I started working on my turbowarp extension.

"Octagon Physics Engine"

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.