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insane
I'm super intrigued by the weirdcore aesthetic, and I hope to one day design a game in its style. Some kind of surreal point-and-click psychological horror experš„¶ience
Fun fact, some parts of Recharm's menu were inspired by weirdc
it's pretty scary dude
radio... it's 3d modelled cause it's not a mechanic in the main game it's for the extras
Fix Fredbear
The Poopet
no context
stiffy uh
They need you. š„
i couldn't work on the game yesterday but it's ok because i present the recharm bingo (original by joke)










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