Game
Link It Up!

6 years ago

I already found an interesting use case for enemies in Link It Up!
This still needs some polish though, it's a bit slow at the moment.




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Hi everyone! I wasn't posting in a while so I just wanted to let you know that that's it for now regarding Link It Up! and Thank you for following my devlogs!

Dark Queen is set in early 15th century Croatia. Players take on a role of the Crusader on a quest to rescue his beloved from the Dark Queen’s castle.

Inspired by Croatian literature and Slavic folklore, specifically the August Šenoa's The Snake Queen.

I added animations for connectors and I made them thicker. Hopefully, they aren't as boring to look at now :D

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.

Our Discord server is live!

We’re also gearing up for a playtest in the near future, and we’ll be looking for dedicated testers directly from our Discord community.

These final tasks always feel like this. Anyways, game should be ready for release this Monday! :D

The Art Behind Dark Queen

...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.

In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.

You can feel my panic in this GIF XD

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful