Game
Link It Up!

6 years ago

I already found an interesting use case for enemies in Link It Up!
This still needs some polish though, it's a bit slow at the moment.




0 comments

Loading...

Next up

The Art Behind Dark Queen

...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.

In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.

I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.

There's no need for anyone to get hurt

Link It Up! now has Optional collectibles. I haven't really figured out what to use them for yet, but I'm thinking of something like a high score or level unlocks.

We just dropped a new trailer for Dark Queen of Samobor (https://www.youtube.com/watch?v=71fXnpTUGZk), narrated by Sandra Lončarić, a renowned Croatian actress. It got showcased in Best Indie Games Summer Showcase 2025 hosted by Best Indie Games.

You can feel my panic in this GIF XD

Just a totally normal buoyancy test

I added animations for connectors and I made them thicker. Hopefully, they aren't as boring to look at now :D

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?