Next up
I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.
a short gameplay snippet to show off our in-game tutorial text
Hi everyone! I wasn't posting in a while so I just wanted to let you know that that's it for now regarding Link It Up! and Thank you for following my devlogs!
These final tasks always feel like this. Anyways, game should be ready for release this Monday! :D
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
I tweaked the old tileset a bit and now it looks way better
There's no need for anyone to get hurt
You can now bounce off enemies as well. It's very satisfying when you succeed at it.
Link It Up! now has Optional collectibles. I haven't really figured out what to use them for yet, but I'm thinking of something like a high score or level unlocks.













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