Next up
Heyo! Back again and now I finally achieved just about what I wanted to with the marble floors! Might tweak the black marble but for the most part I have a fantastic starting point!
Just made a tile bg! I want die! Its 1:30 AM! And its not even that great! The original tile design would've looked nicer but I couldn't offset the tiling of the bg :'( I might try to redo the original to make it work but for now this will be used!
Heya! made a few more player sprites! I'm still working on making the frames for the animation but for now you get to see the front sprites of a few characters that may or may not be included! Also enjoy some inventory panels with pizza on them!
So I finally got around to making placeholders for things like benches, chairs, tables, posters, decorations and previously stated train. I also made a new floor for the b o n e m o a t area. I also attempted to make an icon for the shortcut. That failed.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Microsoft Windows XP Unprofessional (windows logo prototype)
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !











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