Game
PropHunt




4 years ago

I am currently remaking the first ever map i created for prophunt back in 2018/2019.
I am unable to compare the old version with the newer one since unfortunately I lost all the images and map data when the project got corrupted in 2020.




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PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง Major thanks to @UberPolice for Requesting & Testing.

Update 0.2.7

Small Additions, Changes & Fixes

UI Overhaul

Rounded Corners and added colors to Buttons, sliders and spin boxes.

Which one do you like. Colorful, purple or indigo?

Last pic is the old UI

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update 0.2.6

Size cut, Optimization and small fixes.

Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.

The game's playtest has begun. We're celebrating with a quest!

Learn more: https://bit.ly/ShopCrushGJ

New lighting sneak peek

Anotha Seal

Episode 3 of IMPRINT, our ZERO PARADES devcast, is now live! Our host, Jim, is joined by producers Jess Crawford and Tom Leigh as they tackle the big questions related to the game's production. Listen now: https://www.youtube.com/watch?v=-ozduZD6gqQ

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution