3 years ago

I am currently updating raytraced lighting in elite.

What is going to be fixed.


So first improvement.

Faster lighting

Second is bug.

Bug is currently that I am not doing ray calculations correct.

I figured problem in trigonometry.



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Next up

Redoing my 3d scratch engine completely.

Started tracing weapons for my game.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

hol' up i might be cooking (my 3d extension)

Fanart I made for the 9th anniversary of Hobson's webcomic: The Jenkins.

#art #thejenkins

I started working on my turbowarp extension.

"Octagon Physics Engine"