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Guerilla Wars
2 years ago

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.




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Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

I started working on my turbowarp extension.

"Octagon Physics Engine"

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!

Started tracing weapons for my game.

Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.

It's also one of the games that's part of Steam Next Fest!

Play the Steam Next Fest demo now: https://bit.ly/Akatori

I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

Take a trip to Nostalgia Land in @JacksonG13 's Sky World 64, a cozy sandbox game that harkens back to the 64-bit era.

This survival experience takes heavy inspiration from Minecraft’s Skyblock!

Play the Steam Next Fest demo now: https://bit.ly/SkyWorld64

Redoing my 3d scratch engine completely.