
Next up
I started working on my turbowarp extension.
"Octagon Physics Engine"
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?
My game has changed a lot.
It is made in my engine using scratch, a kids programming language.
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
ah these dango cats are invading my 3d green mesh, they opps frfr!
posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
Started tracing weapons for my game.
I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.















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