I am thinking of making a hoik highway in my large world from end to end. Is there a fast way to place them?
Next up
3D Cthulu
3D Cthulu made and rendered in blender cycles
Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
Just created this simulation that determines if walking or running in the rain gets you less wet
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
Vinyl player from 1950s
Created for my game Project BRINK.
Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr
Here is an animation of the vynil I created:
https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames
I made this 3D animation to promote my recent joining and selling on Fiverr
Full video: https://www.youtube.com/watch?v=887Vj0pujec
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
Japanese floting islands
Airship work in progress for a game I am making
There is alot more i am adding so be excited!
made in blender and rendered in cycles










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