Game
Dustbelief Papyrus Rebirth
3 years ago

I am well aware of the speed of Papyrus. But it will not be possible to significantly change he's speed without losing the beauty of the animation.

Please be patient. Getting used to it is not so difficult.




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Nyeh heh heh!

There are so many of you!

I hope you really enjoy this project and, don't worry, you'll definitely have a continuation, I promise!

2.7.2 update fix!

Merg now here on his place.

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

New Human desing.

Now I have a mannequin for creating HuMaNs. It's simple enough to just replace the sprites.

Alright. I’ve already changed into my work uniform, as you can see.

Patch 2.7.3

Fixes issues caused by Unity developers' mistakes security. Moving to the patched engine version so your PC doesn't "explode". Anyway, it's all done with love.

Also, thank you for still downloading my game. I'm genuinely amazed.

Well. I’m heading out to celebrate the New Year. Papyrus is coming with me, and he also (almost) sincerely wishes you a Happy New Year. (I barely had to force him.) He’s planning to go out and have some fun in the new year.

Introducing the incredible patch 2.7.1!

A bunch of fixes. Mostly text.

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often