Game
Dustbelief Papyrus Rebirth
3 years ago

I am well aware of the speed of Papyrus. But it will not be possible to significantly change he's speed without losing the beauty of the animation.

Please be patient. Getting used to it is not so difficult.




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All the game content is ready, but there have been some technical difficulties. Debug time!

I'm pretty sure the build will be released this week. Take your waiting in your hands.

Happy March 8th.

I'm still struggling, but someday I'll make all my ideas a reality.

Right now I'm learning to program seriously. As soon as I finish and have time, I will realize my ideas.

So right now I'm pretty poor for content.

Someone decided to say "hello" to you.

2.7.2 update fix!

Merg now here on his place.

Introducing the incredible patch 2.7.1!

A bunch of fixes. Mostly text.

Congratulations on this unifying holiday, crew!

I’m glad I was able to guide you through the first light year on my ship almost entirely on my own!

Nyeh heh heh!

There are so many of you!

I hope you really enjoy this project and, don't worry, you'll definitely have a continuation, I promise!

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often