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Update 2.14 (And 2.15) Late patch notes!
Huge performance and balance changes! Lights and 3D models have been reworked to make the game 4x less heavy to run, and the scoring system is now the same across all platforms. Even the tiny Jelly can manage! :)
Hello, long time no see! I started to develop a new update (3.0) for Padoru Rally! It will probably be released in Q2!
Also, unfortunately I had to remove the WebGL version, as it had some critical flaws that need to be fixed.
Update 2.00 is now LIVE!
This update includes a new race track: The City with 6 new cars to unlock! Also new mechanics, graphical upgrades and lots of reworked code for a performance boost!
Padoru Rally 3.15 is here!
This update brings one of the most asked features, FIRST PERSON MODE! Also a drone mode where the camera follows the car!
I also made some optimisations to the shaders, so the graphics may look a little different. Happy driving!
Update 3.00 (part 1) is finally here, and it's BIG!
This update brings a new race track: The Campsite with 6 new cars (and sausages)! Epic new mechanics! Also, new Unstable Boxes that include 21 Community made "cars" to unlock!
And so much more!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
I was bored, so... ManutKat.
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-theβ¦











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