Next up
Hello, long time no see! I started to develop a new update (3.0) for Padoru Rally! It will probably be released in Q2!
Also, unfortunately I had to remove the WebGL version, as it had some critical flaws that need to be fixed.
Update 2.00 is now LIVE!
This update includes a new race track: The City with 6 new cars to unlock! Also new mechanics, graphical upgrades and lots of reworked code for a performance boost!
I built and uploaded a WebGL version of Padoru Rally, so it is now also playable in your web browser! Just press the Play button, and you can play without downloading!
Update 3.00 (part 1) is finally here, and it's BIG!
This update brings a new race track: The Campsite with 6 new cars (and sausages)! Epic new mechanics! Also, new Unstable Boxes that include 21 Community made "cars" to unlock!
And so much more!
Padoru Rally 3.15 is here!
This update brings one of the most asked features, FIRST PERSON MODE! Also a drone mode where the camera follows the car!
I also made some optimisations to the shaders, so the graphics may look a little different. Happy driving!
Werehog transformation process. #sonicunleashed
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?











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