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Update 2.14 (And 2.15) Late patch notes!
Huge performance and balance changes! Lights and 3D models have been reworked to make the game 4x less heavy to run, and the scoring system is now the same across all platforms. Even the tiny Jelly can manage! :)
Hello, long time no see! I started to develop a new update (3.0) for Padoru Rally! It will probably be released in Q2!
Also, unfortunately I had to remove the WebGL version, as it had some critical flaws that need to be fixed.
Padoru Rally 3.15 is here!
This update brings one of the most asked features, FIRST PERSON MODE! Also a drone mode where the camera follows the car!
I also made some optimisations to the shaders, so the graphics may look a little different. Happy driving!
Update 2.00 is now LIVE!
This update includes a new race track: The City with 6 new cars to unlock! Also new mechanics, graphical upgrades and lots of reworked code for a performance boost!
I built and uploaded a WebGL version of Padoru Rally, so it is now also playable in your web browser! Just press the Play button, and you can play without downloading!
art comission.
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
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