Next up
Here's the cams system set up! Since I'm at a spot where I'm thinking about mechanics, I wanted to get feedback from the community. Please tell me what common mechanics you CAN'T STAND to see in FNAF style games. I want to try and avoid the easy mistakes!
Who do I see rising from the depths?
Made a new thumbnail for the GJ page, featuring our brave hero/security guard, 'Fraid Franky!
When asked for comment on his new post, Franky was quoted as saying "HELP!!! HELP!!! GET ME OUTTA HEEEEEEEEEEERRRRREEE!!!!!"
This is the start of our devlog, and I am proud to reveal the first of the monsters created for this game: the Gardener! She's always watching from somewhere in the crypt, and you'd best be sure not to get caught in her vines!
Work on the office is going much faster than I expected! The next step is probably gonna be actually laying the groundwork for the mechanics n such.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Path of Kami: The Evolution of the Lore
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).














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