Game
something
5 years ago

I decided to upload the code to bp pastebin, though I will be open sourcing the project after release.

https://blueprintue.com/blueprint/ja47mhbj/




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I've updated the screenshots to include the chapter 1 select page.

Teardown with mods is fucking awesome.

I've minimized struct usage down to this singular struct, though I am afraid I will have to use a struct for custom commands. Thankfully if I do it right, it won't be too bad. I haven't had any problems thus far, wish me luck. :)

Hey! some news about a new project I'm working on with the team, I've created a door-lock system that's blocked by a beam, so you have to get an hammer and pull out the nails to open the door !

I've decided that rather then leave the diary entries in the chapter select menu, they will be delievered to the player when each chapter starts. These will be used to help put you into the perspective of your character even more.

screenshots of the game for Bonnie's level

Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

Friend told me to post something because it'd be funny so here's a komm susser tod cover I'm working on using the super mario 64 soundfont. The piano part is based on already existing cover you can find here. https://musescore.com/user/7586096/scores/3185131

Living room test

Decided before I go to bed I'll share a screenshot of the chapter select menu.