Next up
I've just made a pretty big commit. Okay, it's actually pretty small. So small I actually negated the most important part in the description, this commit also standardizes how objects are interacted with.
Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.
@Cyph3r_ made me do this
Alright here is a render of the monitor, because why not.
I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.
I've added a new screenshot, this new one shows off the sign system I built today.
Friend told me to post something because it'd be funny so here's a komm susser tod cover I'm working on using the super mario 64 soundfont. The piano part is based on already existing cover you can find here. https://musescore.com/user/7586096/scores/3185131
I've updated the screenshots to include the chapter 1 select page.
I'm posting this using a browser I made in unreal engine, no joke. 100% real, (I'm changing my password after this, I don't trust this)
Remember how I said this game wouldn't have a 3d environment. Well... I can now officially say that was a lie.











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