Game
TOREADOR

8 months ago

i do rather miss the thrills of having to work around scratch's limits, but i do also appreciate the ability to design for an aspect ratio that is not 4:3. still, roblox studio has limits of its own that i have to work around, but i am willing to learn...




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i love roblox studio as a game development tool but at the same time locking to 1st person shouldnt be hacky line 42 worked on its own and then one day decided to break?? roblox you gotta fix your cameras n stuff its wild i have to set camera mode twice

mfw roblox studio doesnt provide a way to cancel all tweening at once (animating properties and stopping them en masse) so *i* have to do it... just to make the jumpscare work

anyways here's hoping i can still honor "mid sept" as the alpha release date

oh god its been 4 months already??? i made mr ping in 6 i simply CANNOT let my past self outdo me.... someone give me motivation to continue working on TOREADOR because the last thing i want is to promise and not deliver even a little bit

Constraints are stressful....

i love gamedev so much instead of using the built-in moon i instead opt for a PNG lmaoo

its whatever because it makes the part select menu look better btw so does it really matter? nah

I should add more details to this but is rendered now

Model by: Failz

how i want the game to go throughout the course of all the parts (this is a very well thought out diagram that definitely takes scope into account haha lol)

time to get my stuff together and actually try to do stuff... must... work... through... gamer's... block... *dies*

Eye Controls

i finally modeled the thing i put off modeling for no reason whatsoever!!! chat!!! you proud of me!!???

individual fuses coming soon, but you really only need to replace one (i dont want this fuse side quest to get in the way of fire gameplay!!!)