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Metal Killer
2 months ago

I finally knew how to use the lights, now the game will have a little luminous aesthetic

#IndieGames #Gamer #GameDev #Shooter #Mk3 #Guns #SciFi #Robot #Games #PixelArt #PixelArtist #Pixel




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I'm already working on the demo, which will be the practice mode and possibly add a mode for you to have fun, when I release the full version

#IndieGame #GameDev #MetalKiller #Games #Gamer #Indie #Shooter #Guns #Robot #SciFi #Bullets

WHO ARE YOU? WHAT ARE YOU? WHERE DID YOU COME FROM? I understood the reference

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I'm adding a counter, the coin system doesn't stay with the game so don't save, only play if you want a weapon skin

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(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!

To me it looked strange if I didn't add a couldown to lower his hand, besides, I plan to do a lot of experiments with it that I will use in future games

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I've continued to develop my game, and I'm making good progress! The inventory system works, with a combat and weapon system: common, rare, epic, legendary! (more details in article )

V

A small improvement has been added: bullets can no longer pass through walls, they only collide and disappear

#IndieGame #GameDev #Shooter #Mk3 #Guns #SciFi #Robot #Action #PixelArt

I'm just making some pixel arts for the Demo, I want them to be understood as much as possible

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Guess who's back.

(U can try it out now)

Esteban already needed animation, so why not do them right now, wait for more news from An Allegory later

#IndieGame #GameDev #IndieDev #PixelArt #PixelArtist #PixelGame #PixelSprites #DoneJagge