Game
PropHunt








5 years ago

I have made some Gameplay And Level Changes.

This Post will only Focus on Level Changes.

:)


Material,Textures and Lighting

  • Fixed a Few broken and misaligned Textures

  • Lightmass Settings and Post Processing have been changed

  • Large Textures Have been reduced in Size (Less V-Ram usage)

  • Texture Mip-Maps Improved

Changes To Mansion

  • Changed Wall Material to Bricks

  • Added A Indoor Water fall

  • Added A temporary Storage Room

  • Added A Garage with a Temporary Default Car

  • Added Big, medium And small Boxes

  • Added a Safe

  • Added Pillars

1


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Next up

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Update 0.2.7

Small Additions, Changes & Fixes

Random ass Straftat moments

Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions

Physics rope yay!

They are so hard to make

Update 0.2.6

Size cut, Optimization and small fixes.

Gang's all here

Added owl (◕▾◕v)

Lockdown is free for a while

Sale ends on Dec 16th

You can claim it here https://jangomango2001.itch.io/lockdown

PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง Major thanks to @UberPolice for Requesting & Testing.

Binturang - Bearcat