Game
PropHunt








5 years ago

I have made some Gameplay And Level Changes.

This Post will only Focus on Level Changes.

:)


Material,Textures and Lighting

  • Fixed a Few broken and misaligned Textures

  • Lightmass Settings and Post Processing have been changed

  • Large Textures Have been reduced in Size (Less V-Ram usage)

  • Texture Mip-Maps Improved

Changes To Mansion

  • Changed Wall Material to Bricks

  • Added A Indoor Water fall

  • Added A temporary Storage Room

  • Added A Garage with a Temporary Default Car

  • Added Big, medium And small Boxes

  • Added a Safe

  • Added Pillars

1


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Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)