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Five Nights at Fredbear's 3: (The Final Chapter)

2 years ago

I have one question for you. I found out that there is an extension in Turbowarp that can work with Gamejolt. So I could try to do unlocking Gamejolt trophies. I don't promise I can do it but should I try?


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I just wanted to say thank you all for 200 followers on this game. I really appreciate it a lot. Also it's my final days of my high school entrance exams, so I'll be coming back to development and other hobbies soon. So stay tuned I guess :)

Final map layout of FNaFreadbear's3 warehouse with all rooms and camera positions on it.

Hi, this is an early showcase of the menu for the game. (extras and gamejolt API aren't fully finished yet)

Well the development of this game is temporarily delayed, but the game is not cancelled!

Why? (read article)

My "talent exams" (i dunno how to say it in english) for high school.

I know a lot of you probably don't care, but I still wanted to do a post about how my entrance exam to a high school focusing on art/multimedia went.

(If you wanna know - Read Article)

Alright,

so, I finally finished modelling all the cameras/rooms. And made them rotatable . I achieved this 3D effect by making a cylinder effect with pen in Turbowarp, I modified a bit a code I got from @MR_droid (thanks to him for that genius invention)

Small change to the thumbnail (Fredbear is a bit bigger and the whole thumbnail is a bit darker).

Well, I apologize for not getting in touch for two months and not starting work on Fredbear's 3 as I promised. I needed time to get myself together, gather my thoughts, and find the motivation to do anything.

However now I'm back :D

Thanks for 200 followers guys. I really appreciate that. And after 4 months I'll come back to development and other stuff. Can't wait to see you :)

Devlog #1

Here's the first devlog for Five Nights at Fredbear's 3, as promised for a long time and I'm sorry you had to wait so long.

(read Article to see it)