So I’ve seemed to have vanished for a long time, however, this hasn’t been a fruitless hiatus. I will be posting Mundane Task 03 and 04 within the next few days. I also have been nearing completion of a very long term Zelda-esque dungeon diver and have seriously upped my composing game. So please just know that I ain’t dead yet.
Next up
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Alone Together....
Regional Bulbasaur. #Pokemon
2d lighting experiment
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Sans Dance










0 comments