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Mario and Luigi: Superstar Simulator
1 year ago

I haven't posted much because all of the work I'm doing is just optimizing. Any talk I'd do about it wouldn't be too interesting. I do have a little something though. Here's a work in progress of Knuckles' last attack




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Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

amy looks so cute

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))