Game
Tempo Temple Chaos

4 years ago

I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.




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This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.

Almost done, After this boss the final boss will be done.

Doing boss rush will be a lot faster since its a lot of copy and pasting.

I'll have more updates

If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....

So here's the content I made so many can see and not be deemed trash and thrown away

Back to game making

https://youtu.be/R0Y-AhH4ZBs

I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.

New boss data as a sprite sheet, I am uploading the game play.

Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.

Update on my shump data.

I added another player to the data.

This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.

I made the next set of floors and boss battle and after the boss and check point, So far so good.

The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.

Soooo long story short...

So far so good!

wooow....I REALLY gotta get back to game making.

I even gotta get to making some RPGmaker games again.

I changed the background to fit with the tree theme.

Now this feels more fitting.