Next up
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.
New boss data as a sprite sheet, I am uploading the game play.
Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.
Back to game making
I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.
The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.
Soooo long story short...
So far so good!
I made the next set of floors and boss battle and after the boss and check point, So far so good.
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,
Almost done, After this boss the final boss will be done.
Doing boss rush will be a lot faster since its a lot of copy and pasting.
I'll have more updates
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.
The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos


















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