


I just released the latest version of S.A.T.T.M.Y.F, a project I've been working on for some time. This should be the last update before the final release. Among the new additions are some mini-games (if you can find them!)
Next up
S.A.T.T.M.Y.F 0.4.0 released! Details inside.
S.A.T.T.M.Y.F 0.4.2 released! Details inside:
S.A.T.T.M.Y.F 0.2.1 Released with a few minor fixes.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After roughly half a year of "work," S.A.T.T.M.Y.F v1.0.0 has finally been fully released! And thank God, because I was starting to get tired of working on it. There's probably some major bug I missed but at this point that's fine.
Happy Devruary! Devruary Day 12 celebrates @ddbalabag
! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?
S.A.T.T.M.Y.F 0.3.0 released! Details inside.
S.A.T.T.M.Y.F v1.1.0 Released! Details inside:
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?











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