


I just released the latest version of S.A.T.T.M.Y.F, a project I've been working on for some time. This should be the last update before the final release. Among the new additions are some mini-games (if you can find them!)
Next up
S.A.T.T.M.Y.F 0.4.0 released! Details inside.
S.A.T.T.M.Y.F 0.3.0 released! Details inside.
S.A.T.T.M.Y.F 0.4.2 released! Details inside:
S.A.T.T.M.Y.F 0.2.1 Released with a few minor fixes.
S.A.T.T.M.Y.F v1.1.0 Released! Details inside:
After roughly half a year of "work," S.A.T.T.M.Y.F v1.0.0 has finally been fully released! And thank God, because I was starting to get tired of working on it. There's probably some major bug I missed but at this point that's fine.
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz











0 comments