Game
Cobalt Moon Prologue
3 years ago

I know it's been a while, but I'm almost done with the options screen. Been fiddling with Unity's control rebinding and UI stuff




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Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2

More cosmetic polish. You can see a poster for Akio's favorite show, Road Wolf, as well as his transformation belt on his desk

Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

Want an incredible commission like this one by @LUKELCS and @jasxy_ ? Get one here:

https://colorcharityevent.carrd.co/#

Only one week left!

Working on some polish before I release a public alpha demo. Now Levi has different faces if you get the worst or best rank

The culmination of all that sprite work I've been doing, all for a six second clip

As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959

Very proud of how this tail whip animation turned out

It's President Irons! He's so nice. He would never do anything bad...

Base model from https://assetstore.unity.com/packages/3d/environments/urban/poly…