Game
Cobalt Moon Prologue
2 years ago

I know it's been a while, but I'm almost done with the options screen. Been fiddling with Unity's control rebinding and UI stuff




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"I think you've drawn enough pose sprites." "NO."

Working on some polish before I release a public alpha demo. Now Levi has different faces if you get the worst or best rank

Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference

This is Masuyo Kazumi. In the country of Maken, she does what she can to change things for the better without resorting to violence. She's also dating Akio

Model adapted from Synty low poly models

Drew Cobalt Moon in Gamejolt colors for #GameJoltColors23

A little Sneak Peek at the intro cutscene

Showing off the new threat ranking screen. Honestly, sprite Cary Levi looks much closer to my original design for him. Goes to show I have far more experience here than in 3D modeling

So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?

DISRESPECT YOUR SURROUNDINGS

and be rewarded with items

Made a nice little informational window for when you pick up certain items