Game
Cobalt Moon Prologue
3 years ago

I know it's been a while, but I'm almost done with the options screen. Been fiddling with Unity's control rebinding and UI stuff




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Rider Kick!

I mean, Crescent Kick!

Very proud of how this tail whip animation turned out

Here's the intro for the boss "battle" with Johnny

GOTEEEM

#ScreenshotSaturday

Drew Cobalt Moon in Gamejolt colors for #GameJoltColors23

This is Masuyo Kazumi. In the country of Maken, she does what she can to change things for the better without resorting to violence. She's also dating Akio

Model adapted from Synty low poly models

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?

As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959

More cosmetic polish. You can see a poster for Akio's favorite show, Road Wolf, as well as his transformation belt on his desk

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks