Game
Master of War: Rule of Power



4 years ago

I little late for #screenshotsaturday

Devlog: https://youtu.be/CAlmVZSqqY4

In short:

-meet Mogu-Un, the tribe of hunters, a half-mobile midget race;

-added fog, next step, the fog of war.


|OD| Master of War: RoP: Indie game devlog #17
Wishlist now and support a solo developer in his journey.= Game sites =https://store.steampowered.com/app/1970400/Master_of_War_Rule_of_Power/https://gamejol...
https://www.youtube.com/watch?v=CAlmVZSqqY4


0 comments

Loading...

Next up

A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!

In short:

- new model of the protagonist in-game;

- presenting contraptions

- the story will be told through comic

Demo V 0.2.0 is available!

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

New version 1.0.3 is available where improved economic stuff of AI.

Here are some examples of how the AI base now looks like

The demo was updated to V 0.4!

Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.

The magic update for my game is almost here!

A sorcerer cannot be targeted or harmed in a usual way, but be prepared for supernatural entities!

The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!