


I little late for #screenshotsaturday
Devlog: https://youtu.be/CAlmVZSqqY4
In short:
-meet Mogu-Un, the tribe of hunters, a half-mobile midget race;
-added fog, next step, the fog of war.
Next up
Sorry for a long time of silence.
Now I will try to make a regular update.
The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas.
Now I'm going to add a random modifier, which means weather!
The demo was updated to V 0.4!
Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.
Also, be prepared to meet supernatural beings!
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Sorry for little late, here is another small update V 1.02.
I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.
In this update, I add one fabular map and I plan to experiment more in this style.











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