https://www.youtube.com/watch?v=rbrpooXr6Wg
https://www.youtube.com/watch?v=rbrpooXr6Wg
https://www.youtube.com/watch?v=rbrpooXr6Wg


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i'm gonna tweak out and crash out and fuck out

so ya'll remember Shed 17, that one Thomas and Friends parody where the trains are actually biofused humans?

yeah, i tried making a fangame concept out of that but i later thought it was ambitious

this would've been complex to code despite its uniqueness,

this was such a useless drama lmao, here's me playing the fnaf 3 beta game that stirred up drama

https://www.youtube.com/watch?v=Y5KQibjv1Mg

Happy 50,000 Followers!!!

there's three simple things in life i require:

1. Freak Animatronics Blender Ports

2. Five Nights at Pokemon's 2 Beta Build

3. More Freak Animatronics Blender Ports (seriously, why are the only good fnaf models only made in c4d out of all things??)

And what is an Endo without its suit

i still find this funny

if you made a fnaw game, how would you make it stand out and give it a unique identity?

circus freaks is a good example because it uses 3d rooms rather than the same old google image aesthetic every single fangame uses

please answer in the comments

William Afton and his stupid purple car he cared about more than his KIDS

please tell me why every single five nights at mario's game has literally one or two characters that do not belong in nintendo

five nights at wario's is a perfect example of what a fnaf fangame is with mario characters and mario's not even in the title