Next up
i'm gonna tweak out and crash out and fuck out
so ya'll remember Shed 17, that one Thomas and Friends parody where the trains are actually biofused humans?
yeah, i tried making a fangame concept out of that but i later thought it was ambitious
this would've been complex to code despite its uniqueness,
this was such a useless drama lmao, here's me playing the fnaf 3 beta game that stirred up drama
there's three simple things in life i require:
1. Freak Animatronics Blender Ports
2. Five Nights at Pokemon's 2 Beta Build
3. More Freak Animatronics Blender Ports (seriously, why are the only good fnaf models only made in c4d out of all things??)
And what is an Endo without its suit
i still find this funny
if you made a fnaw game, how would you make it stand out and give it a unique identity?
circus freaks is a good example because it uses 3d rooms rather than the same old google image aesthetic every single fangame uses
please answer in the comments
William Afton and his stupid purple car he cared about more than his KIDS
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