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11
9 months ago

I love the Nintendo Wii interface and envision it as an ideal concept for a Game Launcher. Despite being in early stages, I'm working on adding animations, buttons, and panels to recreate the Wii interface in my launcher.




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I was working 2 days ago on this, I wanted to test how I could develop a game of this open world style, maybe I will advance it more in the future but right now I have a pending game.

I still need to polish a lot of things, but I remembered that I had done this project before but I was missing many things here at least I could texturize well the grass block.

#unity #indiedev #indiegame #gamedev #gamedesign

Test of a flying character

Models and animations presented here, are placeholder.

#gamedev #indiedev #Unity #gaming #game #IndieGameDev #stylized #gameart #GameDesign #videogames #indiegames #combatcar #twistedmetal

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Rearview Build 0.5 | Here I added a place where when driving you can choose each vehicle, this will be kept temporarily until the UI is finished, I also added better icons to the inventory, we hope to hear your opinions.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Well, I'm working on the character selection screen, getting a little closer to the concept. Everything there is placeholder at the moment #indie #CombatCar #WIP #Unity #Rearview

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I share with you a preview of the game, in particular the character selection menu. Placeholder models are being used temporarily, with plans to replace them with custom models for the final demo, improving the visual quality.