
Testing circular ramps to see the collision of the wheels raycast
Twitter: @RearviewGame
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Next up
New Rearview update! ๐ฎ Added main menu, game options, and stage selection. Character selection is still WIP. Models and music are placeholders for now. #unity #gamedevelopment #indiegame #indiedev #combatcar #unity3d
In this video, we showcase two major upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A test to see how the vehicle reacts to explosions, using its own explosive. The explosion force is exaggerated for testing purposes.
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Someone's at the door...
Testing the gameplay performance and also a new item spawning system
Rearview Build 0.5 | Here I added a place where when driving you can choose each vehicle, this will be kept temporarily until the UI is finished, I also added better icons to the inventory, we hope to hear your opinions.
It's time for honorable mentions! ๐๐ [Article!]
Tests of the new type of vehicle in this case would be of the โTankโ class.
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