Next up
I'm going to add more gameplay content to the next update. Until then, stay tuned.
The game uses the same assets as ;Pale Sky Project, so its demo-release will be ready in a month or two.
I'm adjusting the amount of HDR, so it leaves things more visible (At least I hope so).
This image is an example of what I'm trying to fix.
I've somewhat improved the graphics with Reshade. The original ;Pale Sky Project looked great, but Pale Nikki will look even better.
I've improved Siutamo's look from the original ;Pale Sky Project
I have now RELEASED the demo for PALE NIKKI.
Sadly, I couldn't implement Reshade into such an early build, but you can always play ;Pale Sky Project for that.
I'm about to release the version 0.5 next, since I'm about that way in development. The final version will be released about a month and a half from now.
Stay tuned until then.
You can expect to get the demo soon...
I've released the version 0.20. It has Reshade and more gameplay content.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.











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