Next up
I'm adjusting the amount of mist. I hope theres not too much of it.
I'm adjusting the amount of HDR, so it leaves things more visible (At least I hope so).
This image is an example of what I'm trying to fix.
The game uses the same assets as ;Pale Sky Project, so its demo-release will be ready in a month or two.
I've somewhat improved the graphics with Reshade. The original ;Pale Sky Project looked great, but Pale Nikki will look even better.
I'm going to add more gameplay content to the next update. Until then, stay tuned.
I've improved Siutamo's look from the original ;Pale Sky Project
I'm about to release the version 0.5 next, since I'm about that way in development. The final version will be released about a month and a half from now.
Stay tuned until then.
You can expect to get the demo soon...
I have now RELEASED the demo for PALE NIKKI.
Sadly, I couldn't implement Reshade into such an early build, but you can always play ;Pale Sky Project for that.
So
i may or may not make an full art of some person or i may just leave this like that-
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