
I'm excited to announce that the steam page for our Mario & Luigi-like Indie Game is finally up! If you have a steam account, please wishlist it, it'll help us a ton!
https://store.steampowered.com/app/2899330/Hunter_Chronicles_Tara_and_Vyn
Next up
Items are usable yet again! Complete with a new, more expressive and fluid animation. We're getting closer and closer to getting back where we were with the old battle system... but now with so much more style and charm! #Varminal #Indiegame #Indiedev
In between us adding and re-implementing other animations and features, we finished both characters' item use animations.
Now they can throw them to each other, just like before, and also have a new animation for drinking stuff!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
Goouls are back! Complete with new sprites and slightly better attack tells! (missing a few sfx but we're working on it!) As well as a much nicer test background courtesy of Gardy! We keep getting closer to re-implementing everything the old demo had!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Tara's Jump counterattack has been re-implemented as well, now with completely new animations! In the old beta, we just reused the overworld jump sprites, but I wanted to go the extra mile, and I think it looks way more satisfying this way!
Another part of the battle system is finished - finally, all the death & revive animations are completed! This time, instead of a generic crystal, a special rejuvenating balm is the item needed to wake your friend back up.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
We're finally back in action! And with a new bit of progress: enemies can now be hit on the overworld, and the battle transitions have a little jingle leading into the battle theme!















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