i really think the franchise works best when it was more Ambiguous, rather than just an outright paranormal force that controls people. i don't even like the concept of daniel grind as it humanizes something that i think should be more of an unexplainable event, rather than just being in you face about what it is. don't get me wrong, i like the fun scenarios you can do with that concept, but i feel like the point of the franchise was to be an outright unknown to anyone except for people far into the franchise, this isn't me saying i don't like SOTWS and/or the people who worked on it, it's a great expansion to an already great fangame, i just wanted to talk about how i wish the story was told.
i'm going to be honest when i say that i really don't like there being an explanation for the franchise
Next up
randomass shit i made while bored.
i need to make more sprites more often...
anyways this is Narry Tipples.
Have a good Boi
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Demonstration of the spells and their effects :)!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Regular exercise is key for healthy wings.
Try it out!










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