i really think the franchise works best when it was more Ambiguous, rather than just an outright paranormal force that controls people. i don't even like the concept of daniel grind as it humanizes something that i think should be more of an unexplainable event, rather than just being in you face about what it is. don't get me wrong, i like the fun scenarios you can do with that concept, but i feel like the point of the franchise was to be an outright unknown to anyone except for people far into the franchise, this isn't me saying i don't like SOTWS and/or the people who worked on it, it's a great expansion to an already great fangame, i just wanted to talk about how i wish the story was told.
i'm going to be honest when i say that i really don't like there being an explanation for the franchise
Next up
i need to make more sprites more often...
anyways this is Narry Tipples.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
An infected room from the second part of Cybel ! Are you up for some cleansing?
2d lighting experiment
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
I remade my main character, what do you think? :)
Sonic X pixel art.
Cozy snow house i made a while ago
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