i really think the franchise works best when it was more Ambiguous, rather than just an outright paranormal force that controls people. i don't even like the concept of daniel grind as it humanizes something that i think should be more of an unexplainable event, rather than just being in you face about what it is. don't get me wrong, i like the fun scenarios you can do with that concept, but i feel like the point of the franchise was to be an outright unknown to anyone except for people far into the franchise, this isn't me saying i don't like SOTWS and/or the people who worked on it, it's a great expansion to an already great fangame, i just wanted to talk about how i wish the story was told.
i'm going to be honest when i say that i really don't like there being an explanation for the franchise
Next up
i need to make more sprites more often...
anyways this is Narry Tipples.
randomass shit i made while bored.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
art comission.
We are under attack!
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game modelπΏ
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!










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