Game
Kirby: Wacky Episode
3 years ago

I'm going to take things more lightly for the rest of the summer, mainly to take care of my mental health, which has been in a rough spot as of late. So don't expect many new updates.

The ability design event has now 38 entries, and it's still open!




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Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.

Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.

#zelda #fangame #gamedev #retrogame

Summer is a good time to go water skipping, don'tcha think?

Kirby has been enjoying it very much!

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!

Who's excited for the new Kirby Air Riders?

2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

#zelda #fangame #gamedev #retrogame #pixelart

When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.

Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)