Game
Nightmare Before Eabbito's Mansion
7 months ago

I'm gonna be real cuz you guys deserve to know what happened to this project (read article)


When I first announced this game I announced it too early & lost motivation very quickly.

There were several attempts to pick it backup after awhile & I did plan out some mechanics for mouse3 but it never really went anywhere.

Now in 2025, nearly 2 years after its announcement I still find it hard to pick the project up.

I thought I could just pick it up and continue where I left off but so much has changed since I first started this. I have standards now & while I could just improve, fix up & revamp what I have made for this...

The Problem is I really don't like it anymore, I'd rather start from scratch with the exception of the character designs (which I'll revamp but keep faithful to the originals) & the story, cuz I really like what I had made & would be nice to see it tie in with beta's mod.


Now with all this out of the way I still have not properly picked this project up, however I have recently been craving the idea of making a nbd game, however I don't want it to be a generic revival.

So perhaps I could use this to fulfill my ideas, as it's a nbd game but with its own characters of sorts.

if I start working on this project I'll tease it soon, however don't expect anything for now as I have a idea for a project I wanna make after I finish Night at Felix's.



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guess who's going to gamescom tomorrow

okay this should be the last time i upgrade this model now, i was unhappy with my textures so i asked @betadipsygipsy if he could give me his and he did.

thanks betadipsy

i decided to redesign Nightmare Eabbito as i was a little unhappy with how he looked before, i think this is better

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

One of the TRTF Deathmatch maps will literally involve you killing each other right outside of Fazbear Inc. I just thought that would be so funny that I had to make it a map.

It's still a work in progress of course, but I thought I might as well share.

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

The game is now open source, enjoy doing whatever you plan on doing with this information.

Sweet, sweet jesus

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

Okay I changed him back because the "2.0" version was ugly (right is og which was brought back, and left was a update I did to the model later. doesnt look so good does it?)

btw the mesh is so horrible, I cant hide the polys.