
I'm happy to announce that I succeeded in making my first properly random dungeon generation!
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
Next up
Hey guys, just wanted to tell you that Squizzle Early Access is now available on the Play Store!
It contains only 2 demo levels so it's kinda small but I'm actively working on more levels and also have plans to work on other worlds to!
Have a great day :D
Hi, I just improved the Main Menu and... yeah.
Hi, here is a new teaser of Chaos Shooter, now with a minimap and an system for unlocking the doors when killing all enemies in a room. I'm really happy how it turned out!
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
Hi, here is a small teaser of the new game mode: Endless Wave Spawn. This is the first map, but I will add in the future more with obstacles and different enemy-spawns. There also won't come any more demos out because this is more than a demo should have.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Hey, sorry for not being online for long, I had stress with school. Here's what me and my friend achieved in the meantime:
- simple dialogue system
- tilemap and very simple world generation
https://gamejolt.com/games/mighty_knight/658708 (unlisted)
Seal Island Intro! For #ScreenshotSaturday!
Hey guys, it has been a long time!
I've been working on a new 2D mobile endless runner game, Robo Run, a bit now. Here's a small preview of the current prototype, hope you like it!
Also, sorry for the lagging, somehow my recording program stutters.










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