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20
1 year ago

I'm making a recreation of Animal Crossing (Wild world) on Scratch!

I'm now working on the text engine, so far it supports the english & portuguese alphabet, punctuation digits and other symbols. (100% PEN!!!)

There's more on the article bellow!


Unfortunally gamejolt only lets me put 1 video per post, so I'll share the rest here thru screenshots.

This project so far has 537 blocks, over 100 costumes and 1 single sprite! (This is being made on Turbowarp, but all with vanilla blocks so it can be shared on Scratch)

I also just made the multi-option box that appears in some dialogues, it can be in any dimensions (it kinda breaks after reaching 25 width/height but it's more than enough)

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(screenshot from the original game)

This is all I made for now, once I get everything working right then I'll make another post.



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#FanArtFriday I only played the Demo of this game, but those fan animations and gameplay videos appearing constantly on my YT recomendations years ago is enough for me to be able to draw sans

Experimenting different rendering styles

(Huge inspiration from Paterno2)

Who painted my tiger in blue

Bear with me! (Animation test)

Will start doing animations more often. Started out with a quick test to figure out how I can replicate my artstyle on an animated medium.

The program I used is Adobe Animate 2022, while the assets where drawn on procreate

(add the dust man theme from mega man 4) omg its dust man from fnf

Another one for this #FanArtFriday, Ho-Oh and Lugia!

Inspired a lot on the new immersive TCGP cards and the HGSS box-art.

#Pokemon #HoOh #Lugia

After almost 1 month in silence... This new build is finally done!

So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)

Anyways, I just added more in-game cutscenes! Here's one right here!

Updated Aske

2D SONIC FOR 2D ANIMATION!

Watch the showcase: https://www.youtube.com/watch?v=5Gwfa7QLkl4&t

It's still a W.I.P rig. I have no plans to make this avaliable to the public.