Game
A Thousand Year Moonwalk
3 years ago

I'm restarting the development of the game from scratch. I'll post a blog whenever I get a big version Finished. The old version will remain playable for anyone interested. Hoping this time I actually finish it :)


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Finally done with version 0.4! Including a complete UI redesign and a new logo! The game is still not playable or too pretty but I'm possitive it soon could become playable in the next versions!

Finished version 0.3! It adds the whole population system as well as a lot of small things all over. Have a screenshot of the game so far :)

After a way too long wait...

==========================

ATYM Version 0.4 "Closer Look"

What's new:

-Structure Inspect Menu

-Sound effects

-Reworked Structure Status Icons and Bars

-5 Music Tracks

-Pause Menu

-Many little QoL features

-Bug fixes

In the spirit of taking a bit longer to make than I hoped here is some info about the next version:

V0.3 "March of Progress"

-Adding research

-Much QoL

-Some new content

Have the new resource icons as an eye candy.

ATYM Version 0.3 "March Of Progress" is finished.

Adding:

-New Technology Tree And System

-Revamped Balance and Tutorial

-UI Rework

-Bug fixes & QoL

While the game is publically not playable yet I am always looking for playtesters. Stay tuned for 0.4~

How about a HUD?

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.