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(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!
The artstyle concept inspiration pictures for the interior world of We Heist Too
Can you draw some parallels to the full game? :) https://gamejolt.com/games/weheisttoo/787894
The STEAM PAGE is finally up! 🎉🤩 WISHLIST NOW: https://store.steampowered.com/app/3508790/One_More_Experiment/ STEAM DEMO COMING MARCH 18 SPREAD THE WORD!! @ambercrowngames #OneMoreExperiment_Game #ControlTheElements #puzzleplatformer #indiegame #portallike #portalstyled #indiepuzzler
(#Update #CharacterClothing) I Just tried a bunch of different mix with clothing that I have develop until this point just to see how it will work at runtime. (#FullyReplicatedMultiplayer)
🕵️♂️ Shi’s Transmission: Shadows Never Rest In Twilight Wars, every mission is a test of your strategy, every agent a weapon in your arsenal. 🎮 Take control. Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars/
(#GamePlayVideo #NewVolumetricLights) I've posted a pictures of new volumetric lights I've been working on using Niagara on UE5, and in this video I showcase them at run-time, hope you like it. And most importantly I officially added map to my game!
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