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There are many but one that deserves more attention is Iron Meat. It's a fun run 'n' gun inspired by Contra series.
I make games because I love playing games and I'd like to make my own. And I have made many games since I've started my game dev journey.
Valentine’s Day is coming soon! @OperaGX
is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad
My game for Solo Dev Marathon Jam 5 is almost complete, just needs some bosses, fixes and other stuffs.
Here are more shots from the game:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun. Turns out designing bosses is fun also. There are many patterns and styles to apply.
I've spent most of my time playing and working on Krago's Kuest, my latest game. It's a short metroidvania about a crab wanting to get a rare fruit.
It's completed and can be found here:
Happy Devruary! Devruary Day 12 celebrates @ddbalabag
! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?
I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.















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