
I made a little rope physics toy using Verlet integration for the toy jam!
Try it on itch 👇
https://mreliptik.itch.io/clothing-around
Next up
I'm testing making Hyperslice more bullet hellish and it feels good 👀 Try the demo on Steam https://s.team/a/2977820
Might have went a little overboard with the bullet amount on this enemy 😅
The snake enemy is starting to be pretty cool! Can't be sliced when too long, regrows when cut or splits into two enemies 😎
Try Hyperslice on Steam: https://s.team/a/2977820/
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
I updated the demo of Hyperslice with lots of cool stuff 👇 Payload to protect, gambling, in wave challenges and difficult waves and more! You can try the demo right there on gamejolt or on Steam.
Watch the devlog: https://youtu.be/k0rBVyIYM4s
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
How I turned a bug into a feature in my game Hyperslice
This is a modified Bouncer, dropping delayed bullets as it moves. I think it's going to be a super cool enemy for Hyperslice
The Hook enemy in Hyperslice is starting to be interesting! I like how it can grab you across the map
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