4 months ago

I made this NES styled sprite of Solete's OC, Violetta, as revenge for an attack

Target's Profile: https://artfight.net/~Solete




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For day 676 of coding, I made a separate state for the player to stay still during certain room transitions

For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze

For Week 44 of my weekly pixel art, I made a NES-styled rendition of Donkey Kong's Coconut Gun from "Donkey Kong 64"

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

For week 45 of my weekly pixel art, I made this weapon from the NES palette

emotional tunes

(swipe to the right to see the original image!)

: Aseprite

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

some character designs

For day 674 of coding, I have utilized the directional entry register to place the player on the appropriate side of the room