Next up
So, part of the tileset are ready, now the levels generates 256x224 screens randomly (with some exceptions to avoid softlocks and bs like that)
We started with the development of the local co-op mode and with the generation of random "level screens" :D
Ya estamos haciendo el co-op y la generacion aleatoria de "pantallas de nivel"
Mine is bigger ahh moment
Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)
Early random "level screen" generator, 4 now only have 4 256x224px "screens".
Generador temprano de "pantallas de nivel", por ahora solo tengo 4 "pantallas" de 256x224.
i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)
Fixed n Free view testing, now you can store Etanks and more things 4 the fangame coming (not so) soon.
Improved the view cause was a bit buggy before.
FINALLY, i hate how this youtuber is trying to manipulate the PvZ community, using paywalls on his trashy patreon, victimizing himself saying that EA cancelled the game cause Replanted is worse.
For the sake of God! you can't gain money with fangames...
Faster than Proto man, he has a stronger Mega Buster that can DESTROY enemies with only one Charge Shot.
Do you prefer Proto man or Mega man?
Rápido y con un Poderoso Mega Buster que barre enemigos.
Prefieres a Proto man o a Mega man?












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