Next up
Cutman is more aggresive now
So, part of the tileset are ready, now the levels generates 256x224 screens randomly (with some exceptions to avoid softlocks and bs like that)
Protoman/Blues is here, with a new intro and some new mechanics
Protoman volvio, y no en forma de fichas, sino con mecanicas nuevas y una intro mejorada
🗿
El algoritmo a veces bendice
Fixed n Free view testing, now you can store Etanks and more things 4 the fangame coming (not so) soon.
Improved the view cause was a bit buggy before.
Ye
Early random "level screen" generator, 4 now only have 4 256x224px "screens".
Generador temprano de "pantallas de nivel", por ahora solo tengo 4 "pantallas" de 256x224.
Testing one of the last plants we will add before the alpha release
i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)











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