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Megaman : What If?
10 months ago

We started with the development of the local co-op mode and with the generation of random "level screens" :D

Ya estamos haciendo el co-op y la generacion aleatoria de "pantallas de nivel"




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Fumeshroom

coughing zombie vs hydrogen shroom

(early doomshroom test)

Didn't know how to show the amount of new content for the game, the video duration ended up being 16 minutes so... yeah.

New Plants,

New GUI,

Added a lot of keybinds,

Last Stand Endless

And a secret mode...

https://youtu.be/_8Y8kWXM1pI

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Seeds rework (WIP)

This was something.

Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

Faster than Proto man, he has a stronger Mega Buster that can DESTROY enemies with only one Charge Shot.

Do you prefer Proto man or Mega man?

Rápido y con un Poderoso Mega Buster que barre enemigos.

Prefieres a Proto man o a Mega man?

Mine is bigger ahh moment

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

WIP

New look for the game