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Game
God's Tear
2 years ago

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity




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I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev

Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity

Who do you like more?

- OLD or New

Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear

So...... Out of curiosity, I wondered... "Hey, the game's inspired by Undertale, right? So why not use one of Toby Fox's songs to see how much it rhymes."šŸ˜… p.s - I do NOT want to get sued, so I'd definitely change it back to its original song.šŸ˜‰

Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.

Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.

Concept design for the Dark Forest level. #gamedev