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Game
God's Tear
2 years ago

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity




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Concept design for the Dark Forest level. #gamedev

Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?

Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday

Who do you like more?

- OLD or New

Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.

So...... Out of curiosity, I wondered... "Hey, the game's inspired by Undertale, right? So why not use one of Toby Fox's songs to see how much it rhymes."šŸ˜… p.s - I do NOT want to get sued, so I'd definitely change it back to its original song.šŸ˜‰

Gotta learn how to aim. #gamedev

Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart

Speed Up tiles will boost any gnome that walks on it. It adds pressure to the player. Combined with the Shaman's HP boost ability the player will really need to up their game in order to overcome the wave. #gamedev #screenshotsaturday