I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity
Next up
Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday
Added the UI for the weapons wheel. Also checkout the special effects when swapping weapons! #gamedev
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
Who do you like more?
- OLD or New
I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
So...... Out of curiosity, I wondered... "Hey, the game's inspired by Undertale, right? So why not use one of Toby Fox's songs to see how much it rhymes."š p.s - I do NOT want to get sued, so I'd definitely change it back to its original song.š
Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.
Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear
Anelka's first attack animation (without projectile) š„
Wishlist today!
https://store.steampowered.com/app/1374370/Witchcrafter_Empire_Lā¦
#pixelart #indiegame #darkfantasy #rpg #metroidvania #indiedev #gamedev
Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.
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