


I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
Next up
Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?
Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
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Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear
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Gameplay footage of Eggo City. #gamedev #screenshotsaturday
Concept design for the Dark Forest level. #gamedev
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Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday












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