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16
Game
God's Tear
9 months ago

Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear




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Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity

Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity

We've added animation for a little side quest.

Gotta learn how to aim. #gamedev

It’s time to kick off the Live Wallpaper Jam 🎉 but first... we need the theme!

So the theme is... 'UNLEASH'

You’ve got until May 2nd 👏 Good luck!!

🔗 https://store.gx.me/events/live-wallpaper/

Added the UI for the weapons wheel. Also checkout the special effects when swapping weapons! #gamedev

You can switch weapons without entering a menu. 4 slots are available. Each weapon has their own advantages. Still trying to come up with a better weapon swap animation or effect. #gamedev

Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!

I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev